Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
Rust damage sheet metal door.
Because a rocket costs 1400 sulfur it would cost 2800 sulfur to break down one door.
You can eliminate some of this sulfur cost by firing a single rocket at the door or between the two doors and finishing it off with explosive 5 56 rifle ammo.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
It requires 2 rockets to break down a single sheet metal door.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
The primary fire button or left mouse button is used to throw the beancan grenade.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
It can be placed in an empty doorway and locked with a lock or code lock it is very resistant to damage from tools melee weapons and bullets but is extremely vulnerable to explosive damage and can be destroyed by a single timed explosive charge due to the changes in dev blog 145 changing the effectiveness.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
6 sec 60 2 800.
Tool quantity time fuel sulfur.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
Once a satchel charge has been stuck to an object it will automatically arm itself.
The sheet metal door is a hinged door which is made out of metal fragments and wood.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.