200 damage 1 rocket 1950 charcoal 1400 sulfur 180 metal frags 30 low grade fuel roughly 8 cloth 24 animal fat 1170 wood sheet metal door ladder hatch.
Rust how much sulfur for 1 sheet metal door.
The resulting explosion will deal structural damage to the targeted object and serious damage to any players caught in the blast radius.
This guide shows details of satchel raid s and what is needed for them.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Short about guide here i ll show satchel raid s and what is needed for them.
Because a rocket costs 1400 sulfur it would cost 2800 sulfur to break down one door.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
960 sulfur 1440 coal iron door 4 satchels.
1920 sulfur 2880 coal hqm door 12 satchels.
The primary fire button or left mouse button is used to throw the bean can grenade.
The beancan grenade is an improvised explosive in experimental rust.
It requires 2 rockets to break down a single sheet metal door.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
You can eliminate some of this sulfur cost by firing a single rocket at the door or between the two doors and finishing it off with explosive 5 56 rifle ammo.
Ladder hatch sheet metal door 65 explosive ammo 4 sachel charges 1 c4 2 rockets armoured door 205 explosive ammo 10 12 satchel charges 2 c4 4 rockets armoured double door 205 explosive ammo 9 10 satchel charges 2 c4 4 rockets wooden door 18 explosive ammo 2 satchel charges 1 c4 1 rocket chainlink fence gate 22 explosive ammo 2 satchel charges 1.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
220 damage 2 rockets 3900 charcoal.