Explosive 5 56 rifle ammo.
Rust sheet metal door satchel charge.
Ideal for loot rooms and other cramped areas.
Information accurate as of.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
It has the same health as a sheet metal door.
It requires double the materials but allows for more space within your base.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
They have no weak side.
1 c4 vs 4 satchel 1 c4 charge 3000 charcoal 2200 sulfur 200 metal frags 5 cloth 60 low grade fuel 15 cloth 45 animal fat vs 4 satchel charges 2880 charcoal 1920 sulfur 320.
Once a satchel charge has been stuck to an object it will automatically arm itself.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
70dmg 4 charges rocket launcher high velocity rocket.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Sheet metal doors cos 150 metal fragments and have 250 hitpoints.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
A list of how much damage each weapon inflicts against a sheet metal door.